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Amnesia the dark descent cover
Amnesia the dark descent cover





The player takes control of Daniel, who must navigate Castle Brennenburg while avoiding various dangers and solving puzzles. A second sequel, developed by Frictional Games, Amnesia: Rebirth, was announced on 6 March 2020, and was released on 20 October 2020.ĭaniel is chased by a Grunt, one of several monsters encountered in the castle.Īmnesia: The Dark Descent is a first-person adventure game with survival horror elements. It was announced on 23 September 2020 that Amnesia: The Dark Descent would be made open source. The same collection was released on the Nintendo Switch on 12 September 2019. The Amnesia Collection – which contains The Dark Descent, its Amnesia: Justine expansion and the sequel, A Machine for Pigs – was released for PlayStation 4 on 22 November 2016, and for Xbox One on 28 September 2018. In addition, the game's soundtrack is available for purchase and a free content expansion Justine has been released, as well as many fan-made expansions and stories for its unique "Custom Story" game mode. A collection of five short stories set in the world of Amnesia, written by Mikael Hedberg and illustrated by the game's concept artists, was also made available. Originally released independently via online distribution, the game has since been published in retail by 1C Company in Russia and Eastern Europe, as well as THQ in North America. The game was critically well-received, earning two awards from the Independent Games Festival and numerous positive reviews. The game features a protagonist named Daniel exploring a dark and foreboding castle called Brennenburg, while trying to maintain his sanity by avoiding monsters and unsettling events. Oh, and the splashing water.Amnesia: The Dark Descent is a survival horror adventure video game by Frictional Games, released in 2010 for Microsoft Windows, Mac OS X and Linux operating systems, in 2016 for the PlayStation 4 platform and in 2018 for the Xbox One. It's so much more than just shouting "BOO!" at you every fifteen seconds - Amnesia offers a connection between player and character like few other games have ever achieved. What makes it so damned effective is the character's fear, palpable and infectious, his increasing heart rate and panicked breathing inducing a physical sympathetic response. I also really enjoyed the Penumbra series that came before it, but Amnesia felt like such a big step forward, such an improvement in overall quality. I enjoy a surprise jump-scare here and there, but I struggle to enjoy an incessant barrage of them making every step an anxiety-inducing moment.

amnesia the dark descent cover amnesia the dark descent cover

I have a limited patience for scary games.

amnesia the dark descent cover

One a day, every day, perhaps for all time. Have You Played? is an endless stream of game retrospectives and PC miscellany.







Amnesia the dark descent cover